Never Alone is a brisk platforming game based on Iñupiat folklore, in which you guide a little girl and her wolf round the three biggest challenges of life in the Alaskan wilderness: snow, bears and, er, ghosts.
It's always a worry when, after a couple of hands on and a few hours with a game, you still can't call it. Murdered's one of those. There's some good stuff here, some bad ideas too, and then there's just the plain weird choices.
"It was our department that said we need [the DualShock 4 light] for tracking for VR. When everyone was going 'it's reflecting in my TV,' we couldn't tell anyone what it was for." Jed Ashforth, senior designer at Sony Europe.
Originally planned for a 2014 release, free-running zombie apocalypse game Dying Light is now being aimed at a February release next year. A post on the game's official site says that developer Techland is taking more time to make Dying Light live up to their expectations. Trailer within.
I know what you're thinking: the Arkhams, the Lego ones, plus a couple of bad film and cartoon tie ins. Here's a video showing all 41 - every single title from the first 1986 Spectrum game right up to the present day.
I love virtual reality but Sony's Project Morpheus demo The Deep looks like some kind of horrible torture. I found myself holding my breath several times during this direct feed video of it in action, and that was before the shark showed up. Enjoy. Or not, more likely.
Whatever you think of Metal Gear Solid 5: Ground Zeroes it's still a 20 minute demo, no matter how many times you replay it. Konami's just announced financial report could go some of the way to explaining why it slapped a tutorial in a box and tried to charged full price.