Four years ago, a turn-based RPG called Pier Solar made headlines thanks to an unusual gimmick: it was developed and released exclusively for the Sega Genesis, a system that had been obsolete for two decades.
I can see all the changes, all the new gadgets and tech. But despite all the differences, as I struggle to sum up Advanced Warfare’s online offering, ‘It’s COD’, is the only phrase that adequately conveys the experience.
The AI in Alien Isolation can be temperamental but when it works this nails that traumatic sense of tension. I'm six hours in so far and these are the edited highlights. (You can read our full Alien Isolation review here.)
Two hours. At most, three. That's all the time you'll need to blaze through a trippy video game hallucination that zips players through everything from old-school NES games through Akira and Sailor Moon.