The work of former Rockstar artist Sean Evans.
It's as expected and perfect as you’d imagine.
This is a super hardcore flight sim, not Garry’s Mod.
Who knows if they’ll be able to pull off something of that scale, but it sounds fun.
I am 100% behind this cheerier, slightly Disney Infinity-esque look.
Zeronis, aka Paul Kwon, is a senior concept artist at Riot.
The results are amazing.
City-building games are always so big, and heavy, but not Islanders.
Look at those trees! And vines! And general haphazard but perfectly-implemented foliage!
The VGHF haven’t just ripped the game, but also went and finished it.
We need this in our lives.
WRATH: Aeon of Ruin is an upcoming shooter that is being built using the original Quake engine.
Ahmad Beyrouthi is a 2D artist based in Germany who has worked for companies like Ubisoft.
When we talk about obscure or “lost” games, this isn't usually what we mean.
The art of Apex Legends: It’s shaping up to be one of the biggest games of 2019, so it’s awesome to get a chance to look at some of the art that went into it.
Nintendo does VR once more.