Pokémon-like MMO Temtem arrived on Steam Early Access last night, and it would seem the game is already finding success. So much success, in fact, that those attempting to try the game out have been met with server instability and massive queues.
Shortly after its launch yesterday evening, queues shot into the tens of thousands, with players waiting hours to make their way to the Airborne Archipelago. Unfortunately, getting in was no guarantee of being able to play, as Tamers found themselves being disconnected from servers or stuck in animation loops.
Okay, we should go to sleep now.
Game is mostly stable. We will be pushing fixes later in the day to improve everything.
Thank you all so much for bearing with us. Love you to the moon and back.
If you want to help us and you have time, don't forget to post a review on Steam!
— Temtem (@PlayTemtem) January 22, 2020
Fortunately, developer Crema has been pretty proactive. A whole host of hotfixes were pushed live overnight and into the early hours of the morning, and while that's caused its own problems, the devs now say that many issues around lag, co-op play, and getting locked into loading screens. More fixes are expected throughout the day, but it might be worth waiting until the weekend for an uninterrupted take on the game.