Star Wars Jedi: Fallen Order Has Dialogue Choices, But It Still Seems Pretty Linear

By Nathan Grayson on at

I got to watch a slightly extended version of the Star Wars Jedi: Fallen Order demo while attending EA Play in LA today. This demo began shortly before the one EA live-streamed and saw main character Cal infiltrate an imperial base on Kashyyyk by blowing the hell out of it. To begin, he scaled a vine-covered AT-AT, took control, and mowed down legions of stormtroopers. This section featured a cool cinematic camera view inside the cockpit, highlighting little details like Cal’s droid kicking at the dashboard. Shortly after, he reconnected with allies and was able to explore a hub area that included the interior of a ship. He could also talk to other characters and even choose between dialogue options. These moments made the game feel a little less linear. Still: it mostly looks pretty linear. Other observations: for a Padawan of the light side, Cal sure is a ruthless impalement-lover in battle. Also, Cal’s hair? Looks great! Wookiee hair? Looks like a PS2 texture of rotten tree bark. Give the Wookiees some of that good hair, Respawn! Hair is basically their whole thing!

Featured image: EA/Respawn