Ubisoft announced Ghost Recon: Breakpoint, the sequel to 2017's Ghost Recon: Wildlands, during a livestream reveal event today. Here’s everything we know:
- The title is meant to refer to the game’s central theme of desperation, not, sadly, the Keanu Reeves film Point Break.
- The new setting is the Auroa islands, a private compound owned by Jace Skell—the CEO of Skell Technology, which specialises in autonomous drones and artificial intelligence.
- Like in Wildlands, you play as callsign Nomad, trapped behind enemy lines as your mission to get Skell’s drones under control after something causes them to go awry.
- The Auroa Islands are an extremely video gamey setting, with every kind of environment a game should have. You know: mountains, swamps, a snowy region. There’s even a volcano, something that took Fortnite 8 whole seasons to add. Terrain in these regions matter—rocky terrain will cause characters to slide and stumble, and a new prone camo system will allow you to blend into the mud and dirt any time you’re near some.
- Alpha gameplay footage shows off the highly cooperative, open-ended gameplay from Wildlands with new touches, like a tech torch for breaching fences and brutal new takedown animations.