Return Of The Obra Dinn Wins Lots of Awards at GDC, God Of War Wins Game of the Year

By Riley MacLeod on at

This week is the Game Developers Conference in San Francisco. The conference features two awards shows, the Game Developers Choice awards and the Independent Games Festival awards. Here are the winners.

Papers, Please developer Lucas Pope’s latest game, the ocean mystery Return of the Obra Dinn, had a strong showing in both awards. The game about discovering the mysterious events that happened on a sailing ship won Best Narrative at the GDC awards, as well as the IGF Grand Prize and Excellence in Narrative. I never got that far in Obra Dinn, given my love of leaping to wild accusations instead of carefully piecing together its story, but this is certainly more inspiration to give it another go.

You can see all the winners for both awards below.

Game Developers Choice winners:

Best Audio: Celeste (Matt Makes Games)

Best Debut: Mountains (Florence)

Best Design: Into the Breach (Subset Games)

Best Mobile Game: Florence (Mountains)

Innovation Award: Nintendo Labo (Nintendo EPD / Nintendo)

Best Narrative: Return of the Obra Dinn (Lucas Pope)

Best Technology: Red Dead Redemption 2 (Rockstar Games)

Best Visual Art: Gris (Nomada Studio / Devolver Digital)

Best VR/AR Game: Beat Saber (Beat Games)

Audience Award: Beat Saber (Beat Games)

Game of the Year: God of War (Sony Santa Monica / Sony Interactive Entertainment)

Pioneer Award: Rieko Kodama

Lifetime Achievement Award: Amy Hennig

Independent Games Festival winners:

Seamus McNally Grand Prize: Return of the Obra Dinn (Lucas Pope)

Excellence in Visual Art: Mirror Drop (Ian Lilley)

Excellence in Audio: Paratopic (Arbitrary Metric)

Excellence in Design: Opus Magnum (Zacktronics)

Excellence in Narrative: Return of the Obra Dinn (Lucas Pope)

Nuovo Award (given to unusual, experimental games): Black Room (Cassie McQuarter)

Best Student Game: After HOURS (Bahiyya Khan, Claire Meekel, Tim Flusk, Abi Meekel)