Often, when video games are set in countries where English is not the primary spoken language, you'll find that actors with no matching geographical or racial background are cast to voice them. You'll often get games set in Germany or Italy where American voice actors put on accents, or games where white voice actors voice non-white characters.
Assassin's Creed Odyssey is aiming to avoid falling into this trap, audio director Lydia Andrew told VG247 at E3. Assassin's Creed Odyssey is set in ancient Greece, and both the game's playable protagonists will be voiced by Greek voice actors. Kassandra, the female protagonist, will be voiced by Melissanthi Mahut, and male protagonist Alexios is being voiced by Michael Antonakos.
What we tried to do was look for actors who are Greek or have Greek ancestry. We really felt like it was a nice opportunity for us to have a deep dive into the culture of Greece and obviously Ancient Greece. You can have a great actor who’s great at accents, and that’s fantastic, but you can also find great Greek actors and work with them too.
Considering how often marginalised roles in media are played by people not from those marginalised backgrounds, it's nice to see Ubisoft trying to cast more authentic voices in Odyssey.