Edmund McMillen and Tommy Refenes, the creators of Super Meat Boy, have always ruled out the idea of a sequel to their super-difficult platformer. Producing the first game was an exhausting experience and one that let them explore all the ideas they had for the game so a sequel was always off the cards.
That was five years ago, now, and the team has started to change its mind.
"An interesting thing happened in the midst of chaos," McMillen says, talking about Super Meat Boy Forever, a spin-off mobile game are working on. "We were like 'How can we finish [Super Meat Boy Forever]? We have to finish this, and I don't know what I'm doing.' That was around the time we realised we could release Meat Boy on other platforms, too. So it was kind of like this change of perspective in a way. What we talked about was possibly working on a sequel, and it's something that I like a lot. There were aspects of Forever that were moves that Meat Boy did...that we were prototyping that felt like they could be better used in a sequel. The future of Meat Boy is definitely up in the air, but a sequel is something that I wouldn't be opposed to doing even though we both said that we wouldn't do it."
Super Meat Boy Forever randomly generates an endless level that auto scrolls for you. I'm seriously intrigued to see how that would feed into a sequel to the original Super Meat Boy.