Short on time, but interested in The Evil Within? Gamebill Studio is here to help.
Like Gamebill's other projects, The Evil Within: The Movie comes with a few improvements to help the game's transition to moviehood. In the words of editor Nabil Ayari, these are:
I captured the game in 60 frames per second thanks to the debug mod in the PC version,
I removed all of the HUD,
I've added new camera views,
I edited some cutscenes,
I've added a lot of sound effects and some new music inspired by the first Resident Evil to pay tribute to Mikami Shinji and some music composed by 2 of my friends,
and a lot of stuff...
It makes for a pretty good movie. Take a look if you have, well, two hours to spare:
Questions? Comments? Contact the author of this post at andras-AT-kotaku-DOT-com.