There are some new tech demos and gameplay for Capcom's Deep Down and holy hell it looks pretty.
The new footage is from 4Gamer.net and includes details from a recent Japanese lecture called "Technical Description of the Graphical Representation of Deep Down", showing off the new Panta Rhei engine. There's a lot of jargon mentioned like "Pre-integrated Skin Shading" and "Oren-Nayar method shading" but the main is that the hair look amazing.
Look at that little guy shake his mane:
And then see what it looks like in the game:
If you want to see more of the tech in action then there are a few more videos:
Here's one showing how the "pre-integrated Skin Shading method is also used in skin representation of the monster".
Then there's this "shader case of monsters of water which the artist has produced".
This here is a "shader post-effect" showing what looks like the player's entry into a level.
While this shows how the 'detail layer' can affect armour and customisation.
In short, pretty.