Time commissioned one Ashley Gilbertson to cover the Last of Us: Remastered just as he would the other conflicts he's photographed.
Initially, it didn't work too well. Gilbertson found the game's violence off-putting and uncomfortable - eventually resorting to getting someone else to play the game, with him jumping in to take the snaps as and when necessary.
With that rather large bump in the road traversed, there was another issue: the images looked too good.
"I could make photographs that seemed almost 'perfect'", Gilbertson said, "It wasn’t hard to make images that recalled posters for a war film, or that might be used in an advertising campaign for the game itself. It was too clean.
"The last thing I wanted to do was to advertise the game, so I tried to mess with the photos a little. Put unimportant information in the foreground. Tilt the camera. Pull back too wide. I needed to make the shots imperfect because, I believe, imperfections make photography human. In advertising things look perfect. In journalism, there’s always something off. What some people see as visual weaknesses in our work, I see as part of our tableau."
It's a very interesting approach to a nice additional mode on... well, an excellent game. Check out the full gallery at the top of the Time story.