MGS 5 E3 and Gamescom comparison

By Leon Hurley on at
Here's an interesting look at the visual differences between Metal Gear Solid 5's E3 and Gamescom showings. The main changes seem to be more tonal that anything else, with more dust and a new colour palette. Although there is slightly less complicated geometry on the ground, best visible at the end, with less rocks and more flat surfaces.

What do you reckon? See any major alterations?

(GamePREMIERE via Reddit)