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By Leon Hurley on at

If Nidhogg Was Just Jumping and Everyone Got On

Let's pretend we both won Nidhogg and get to run towards our glorious death in unison. That's the vibe I'm getting from Narcissus, a two-player co-op endless runner - player one jumps with the up button, player two the down, and then you tap and swear until you're not friends anymore.

Bioshock Doesn't Need To Be An FPS

By Gergo Vas on at

Isometric RPGs will have an exciting year ahead. Just think about Pillars of Eternity or Torment: Tides of Numenera. Maybe that inspired this mockup of the underwater world of the first Bioshock.