Harold Halibut is an adventure game where everything is handmade. “Almost every object you see in the game exists in real life,” one of the game’s developers told me during an Xbox event at GDC yesterday.
Sign of the times. As I emerged from a panel at GDC in San Francisco, I saw a huge line that wrapped around itself, easily the biggest I’ve seen at GDC so far. Curious, I decided to see which presentation it was for. The sign at the door read “Making Indie Games That Sell.”