The Best Video Game Art of 2018*

By Luke Plunkett on at

It’s that time of year again, when the Entertainment Software Association (ESA) and the Academy of Interactive Arts & Sciences (AIAS) announce a range of pieces for the Into the Pixel exhibition, a collection of some of the best concept and promotional art in video games.

A total of 16 works have been chosen this year, with 15 traditional images being joined by a statue, which doesn’t just make things interesting, but also means God of War gets two artworks into the exhibition.

The 15 images will all be auctioned off between 12-16 June. Some of the judges involved in creating the selection include Blizzard’s Seth Spaulding and Campo Santo’s Jane Ng.

* - The criteria for selection for Into The Pixel is pretty loose...you’ll notice some games that have been featured before (like Persona 5) and others that aren’t out yet (like Spider-Man), but the general gist is that it celebrates games that have come out in the 12 months between shows.

You can see all 16 selections below.

AFTERPARTY | By Ruel Pascual, Bryant Cannon, Eric Romano, Claire Chen & Beverly Chen

CONCRETE GENIE

DAYS GONE | By Joel Mandish

DESTINY 2 | By Tyler Bartley

FAR: LONE SAILS | By Don Schmocker

GHOST OF TSUSHIMA | By Romain Jouandeau

GOD OF WAR | By Rafael Grassetti

GOD OF WAR | By Luke Berliner

GWENT | By Anna Podedworna

HOMO MACHINA | By Oliver Bonhomme

KNIGHTS & BIKES | By Rex Crowle

LONE ECHO | By Anthony Sixto

SPIDER-MAN | By Dennis Chan

PERSONA 5

STARLINK: BATTLE FOR ATLAS | By Victor Mosquera

UNCHARTED: THE LOST LEGACY | By Todd Foster, Rogelio Olguin, Brian Recktenwald, Christophe Desse, Matt Radford, Iki Ikram, Mark Shoaf & Boon Cotter

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