Today in Bungie’s weekly Destiny 2 blog update, they laid out a number of endgame improvements they’re working on. It sounds like rewards and incentives will be improved along with weapon mods, exotics, and the emote interface. Crucible PvP will also be getting private matches in early 2018.
Here’s the list of what they say they’re working on, per live team game director Christopher Barrett:
- New systems and rewards to give our most engaged players additional, optional pursuits.
- Better incentives for players who complete challenging Prestige activities.
- Better rewards and replay value for strikes, adventures, and Lost Sectors.
- Private matches for the competitive community (we are targeting early 2018).
- Crucible tuning like adjusted Supremacy scoring and better spawning rules.
- Better incentives for completing Crucible matches (and penalties for quitting competitive games).
- Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards.
- Changes to make the mod economy more interesting and impactful.
- Ongoing improvements to Exotics, including adjustments to reduce instances of duplication.
- New ways to spend surplus currency and materials (looking at you Legendary Shards).
- An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.
All of that sounds pretty good, especially the fact that they’re working on incentivising replay value for strikes, adventures, and lost sectors. Obviously we’ll have to wait and see what the actual solutions look like, but the fact that they’ve pinpointed the causes of so many of the most common player complaints is promising. Read more over at Bungie’s website.