After scrapping card-based strategy game Titanfall: Frontline and starting from scratch, Respawn and Vince Zampella’s mobile studio Particle City finally have a mobile mech combat game on their hands in the form of Titanfall: Assault, available today on iOS and Android.
It’s still a strategy game of sorts, and it’s still got collectible cards, but Titanfall: Assault is more of a Clash Royale-style troop deployment attack and defence game. Players face off on a map, attempting to capture and control three points or destroy the giant turret in the enemy’s base. When the countdown clock reaches the three-minute mark, Titans can be deployed, upping the battle ante considerably.
Titanfall: Assault is a free-to-play game, with various timer mechanics and the ability to purchase packs of troops, Titans and burn cards for in-game currency.
I’ve played a few practice rounds so far, and the Titanfall spirit certainly shines through. I doubt I’ll stick around long enough to go deep into mech and merc collecting, but it’ll be good for the odd loo break distraction.