E3 is over, and we made it through alive. On this final episode of Kotaku Splitscreen’s E3 blowout, Jason and I discuss what we thought of the show overall, before he sits down with a pair of developers working on Uncharted: Lost Legacy and Crackdown 3.
Jason and I start by talking a little about Ni No Kuni 2 before discussing E3 2017 overall (19:12). Then Jason interviews Shaun Escayg, creative director of Uncharted: Lost Legacy (29:21) and Clint Bundrick, design director on Crackdown 3 (27:40). Then he and I both go sleep for an entire week.
This is our sixth and final E3 episode — Check out our day-one reactions to Microsoft, EA, and the Xbox One X here, our takes on Sony, Bethesda, and Ubisoft here, our reactions to Nintendo and Jason’s time playing Super Mario Odyssey here, Jason’s interviews with the directors of Destiny 2 and Days Gone here, and his chats with the developers of South Park: The Fractured But Whole and Pillars of Eternity 2 here.
As always, you can find Splitscreen on Apple Podcasts and Google Play. Reach us at firstname.lastname@example.org with any and all questions, requests, and suggestions. You can download an MP3 of this episode here.
It’s been a lot of fun doing these E3 episodes! If you’ve been listening along, we really appreciate it. We’ll be back to our regular schedule next week.