The Making of Elite: Dangerous
How a plucky British studio enlisted players to help create a game on a galactic scale.
How a plucky British studio enlisted players to help create a game on a galactic scale.
The Wild Eight is a co-op survival game with a story, quests, and established characters. Read more...
DC Comics has another line-wide reinvention coming up next month. It’s exactly the kind of thing I should be excited about but I’m more worried than anything.
Think Konami’s going to shut this down?
It’s getting hot over here on the US's west coast. So hot! Better stay in and play games instead.
I have long dreamed of a game that includes elements of both. Thanks to mods, XCOM 2 is now that game.
I raised an eyebrow last week when I heard the PC version’s main menu didn’t have a quit button—never the sign of a high-quality PC port.
The company updated its Mario Maker support page today with new guidelines, but it doesn’t have many answers.
When Bandai Namco’s Twitter promised “big” Dark Souls news was coming today, it could have been anything. Turns out it’s a really lame clothing line.
No one has done it before, so no one knows what the potential is for a game about infiltrating a religious cult in a South American jungle in the late 1970s.
Nosgoth, the bizarre Legacy of Kain multiplayer spin-off, is being shut down, Square Enix announced today. Read more...
One of the biggest misconceptions about Dark Souls is that it’s only for super-hardcore macho gamers looking to test their already-hardened gaming skills.
On this week’s Kotaku Splitscreen I’m joined by game designer, composer and Idle Thumb Chris Remo.
Platforming through lamp posts with a pogo stick or using vehicles as slingshots to reach some unreachable top of a building? No problem.
Or, who knows, maybe she knew exactly what she was doing?
The game's long from release but people are already getting into custome.